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VISUALIZATION
1997
IEEE
15 years 3 months ago
Multiresolution compression and reconstruction
This paper presents a framework for multiresolution compression and geometric reconstruction of arbitrarily dimensioned data designed for distributed applications. Although being ...
Oliver G. Staadt, Markus H. Gross, Roger Weber
132
Voted
CGI
2006
IEEE
15 years 5 months ago
Sketch Based Mesh Fusion
The modelling method for creating 3D models in an intuitive way is far from satisfactory. In this paper, we develop a novel mesh fusion method controlled by sketches, which allows...
Juncong Lin, Xiaogang Jin, Charlie C. L. Wang
VISUALIZATION
1997
IEEE
15 years 3 months ago
Controlled simplification of genus for polygonal models
Genus-reducing simplifications are important in constructing multiresolution hierarchies for level-of-detail-based rendering, especially for datasets that have several relatively ...
Jihad El-Sana, Amitabh Varshney
92
Voted
CG
2005
Springer
14 years 11 months ago
Computing geodesics on triangular meshes
We present a new algorithm to compute a geodesic path over a triangulated surface. Based on Sethian's Fast Marching Method and Polthier's Straightest Geodesics theory, w...
Dimas Martínez Morera, Luiz Velho, Paulo Ce...
105
Voted
ISVC
2007
Springer
15 years 5 months ago
Direct Extraction of Normal Mapped Meshes from Volume Data
Abstract. We describe a method of directly extracting a simplified contour surface along with detailed normal maps from volume data in one fast and integrated process. A robust du...
Mark Barry, Zoë J. Wood