This demonstration presents a recently proposed join algorithm called DigestJoin. Optimized for solid-state drives (SSDs), DigestJoin aims at reducing intermediate join results and...
We propose a peer-to-peer system that supports distributed virtual world applications. For these applications, the connections between directly neighboring peers are of the utmost ...
Background: Some distance methods are among the most commonly used methods for reconstructing phylogenetic trees from sequence data. The input to a distance method is a distance m...
We show that the neighbor-joining algorithm is a robust quartet method for constructing trees from distances. This leads to a new performance guarantee that contains Atteson's...
This paper investigates the standard ordinary least-squares version 24 and the balanced version 20 of the minimum evolution principle. For the standard version, we provide a greedy...