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» Fast Sampling of Implicit Surfaces by Particle Systems
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RT
2005
Springer
15 years 5 months ago
Real-Time Multiple Scattering in Participating Media with Illumination Networks
This paper proposes a real-time method to compute multiple scattering in non-homogeneous participating media having general phase functions. The volume represented by a particle s...
László Szirmay-Kalos, Mateu Sbert, T...
91
Voted
SIBGRAPI
2009
IEEE
15 years 6 months ago
Scale-Space for Union of 3D Balls
Shape discretization through union of weighted points or balls appears as a common representation in different fields of computer graphics and geometric modeling. Among others, it...
Alex Laier Bordignon, Betina Vath, Thales Vieira, ...
JVCA
2008
89views more  JVCA 2008»
14 years 11 months ago
A physically faithful multigrid method for fast cloth simulation
We present an efficient multigrid algorithm that is adequate to solve a heavy linear system given in cloth simulation. Although multigrid has been successfully applied to the Pois...
Seungwoo Oh, Jun-yong Noh, KwangYun Wohn
SI3D
2003
ACM
15 years 4 months ago
Smooth meshes for sketch-based freeform modeling
This paper describes a framework for introducing visually smooth surfaces into sketch-based freeform modeling systems. An existing sketch-based freeform modeling system generates ...
Takeo Igarashi, John F. Hughes
98
Voted
ICASSP
2011
IEEE
14 years 3 months ago
Video object tracking with differential Structural SIMilarity index
The Structural SIMilarity Measure (SSIM) combined with the sequential Monte Carlo approach has been shown [1] to achieve more reliable video object tracking performance, compared ...
Artur Loza, Fanglin Wang, Jie Yang, Lyudmila Mihay...