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» Fast Sampling of Implicit Surfaces by Particle Systems
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ECCV
2008
Springer
15 years 11 months ago
Dynamic Integration of Generalized Cues for Person Tracking
Abstract. We present an approach for the dynamic combination of multiple cues in a particle filter-based tracking framework. The proposed algorithm is based on a combination of dem...
Kai Nickel, Rainer Stiefelhagen
88
Voted
CPHYSICS
2006
103views more  CPHYSICS 2006»
14 years 9 months ago
WATERWAVES: wave particles dynamics on a complex triatomic potential
The WATERWAVES program suite performs complex scattering calculations by propagating a wave packet in a complex, full-dimensional potential for non-rotating (J = 0) but vibrating ...
Simone Taioli, Jonathan Tennyson
117
Voted
AROBOTS
2010
194views more  AROBOTS 2010»
14 years 7 months ago
Computationally efficient solutions for tracking people with a mobile robot: an experimental evaluation of Bayesian filters
Abstract Modern service robots will soon become an essential part of modern society. As they have to move and act in human environments, it is essential for them to be provided wit...
Nicola Bellotto, Huosheng Hu
CGF
2010
157views more  CGF 2010»
14 years 7 months ago
Non-iterative Second-order Approximation of Signed Distance Functions for Any Isosurface Representation
Signed distance functions (SDF) to explicit or implicit surface representations are intensively used in various computer graphics and visualization algorithms. Among others, they ...
Vladimir Molchanov, Paul Rosenthal, Lars Linsen
SIGGRAPH
1999
ACM
15 years 1 months ago
Six Degree-of-Freedom Haptic Rendering Using Voxel Sampling
A simple, fast, and approximate voxel-based approach to 6DOF haptic rendering is presented. It can reliably sustain a 1000 Hz haptic refresh rate without resorting to asynchronous...
William A. McNeely, Kevin D. Puterbaugh, James J. ...