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» Fast Sampling of Implicit Surfaces by Particle Systems
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DAGSTUHL
2010
14 years 11 months ago
CSG Operations of Arbitrary Primitives with Interval Arithmetic and Real-Time Ray Casting
We apply Knoll et al.'s algorithm [9] to interactively ray-cast constructive solid geometry (CSG) objects of arbitrary primitives represented as implicit functions. Whereas m...
Younis Hijazi, Aaron Knoll, Mathias Schott, Andrew...
SIGMOD
2002
ACM
246views Database» more  SIGMOD 2002»
15 years 9 months ago
Hierarchical subspace sampling: a unified framework for high dimensional data reduction, selectivity estimation and nearest neig
With the increased abilities for automated data collection made possible by modern technology, the typical sizes of data collections have continued to grow in recent years. In suc...
Charu C. Aggarwal
TVCG
2012
205views Hardware» more  TVCG 2012»
12 years 12 months ago
A Deformable Surface Model for Real-Time Water Drop Animation
—A water drop behaves differently from a large water body because of its strong viscosity and surface tension under the small scale. Surface tension causes the motion of a water ...
Yizhong Zhang, Huamin Wang, Shuai Wang, Yiying Ton...
SI3D
2006
ACM
15 years 3 months ago
The depth discontinuity occlusion camera
Rendering a scene using a single depth image suffers from disocclusion errors as the view translates away from the reference view. We present the depth discontinuity occlusion cam...
Voicu Popescu, Daniel G. Aliaga
SIGGRAPH
2010
ACM
15 years 2 months ago
Discrete viscous threads
We present a continuum-based discrete model for thin threads of viscous fluid by drawing upon the Rayleigh analogy to elastic rods, demonstrating canonical coiling, folding, and ...
Miklós Bergou, Basile Audoly, Etienne Vouga, Max ...