We describe an algorithm for rendering animated smoke particle systems in a cartoon style. This style includes outlines and celshading. For efficient self-shadowing effects, we in...
Rendering a scene using a single depth image suffers from disocclusion errors as the view translates away from the reference view. We present the depth discontinuity occlusion cam...
Operating Systems provide services that are accessed by processes via mechanisms that involve a ring transition to transfer control to the kernel where the required function is pe...
This paper describes the design and the implementation of the Managed Bandwidth Service (MBS) in a high speed backbone network as well as a management tool for the service. The se...
Scratchpad memory is a popular choice for on-chip storage in real-time embedded systems. The allocation of code/data to scratchpad memory is performed at compile time leading to p...