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JCB
2002
108views more  JCB 2002»
14 years 9 months ago
Fast and Accurate Phylogeny Reconstruction Algorithms Based on the Minimum-Evolution Principle
This paper investigates the standard ordinary least-squares version 24 and the balanced version 20 of the minimum evolution principle. For the standard version, we provide a greedy...
Richard Desper, Olivier Gascuel
AINA
2005
IEEE
15 years 3 months ago
Dynamical Construction of a Core-Based Group-Shared Multicast Tree in Mobile Ad Hoc Networks
A core-based group-shared multicast tree is a shortest path tree rooted at core node that distributes packets to and from all group members. Traditionally, the bandwidth cost cons...
Bing-Hong Liu, Ming-Jer Tsai, Wei-Chei Ko
VLDB
1998
ACM
95views Database» more  VLDB 1998»
15 years 1 months ago
RainForest - A Framework for Fast Decision Tree Construction of Large Datasets
Classification of large datasets is an important data mining problem. Many classification algorithms have been proposed in the literature, but studies have shown that so far no al...
Johannes Gehrke, Raghu Ramakrishnan, Venkatesh Gan...
PATMOS
2004
Springer
15 years 3 months ago
An Efficient Low-Degree RMST Algorithm for VLSI/ULSI Physical Design
Motivated by very/ultra large scale integrated circuit (VLSI/ULSI) physical design applications, we study the construction of rectilinear minimum spanning tree (RMST) with its maxi...
Yin Wang, Xianlong Hong, Tong Jing, Yang Yang, Xia...
AINA
2007
IEEE
15 years 4 months ago
Depth-Latency Tradeoffs in Multicast Tree Algorithms
The construction of multicast trees is complicated by the need to balance a number of important objectives, including: minimizing latencies, minimizing depth/hops, and bounding th...
Michael T. Helmick, Fred S. Annexstein