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PRESENCE
2002
116views more  PRESENCE 2002»
14 years 9 months ago
Evaluating Rules of Interaction for Object Manipulation in Cluttered Virtual Environments
A set of rules is presented for the design of interfaces that allow virtual objects to be manipulated in 3D virtual environments (VEs). The rules differ from other interaction tec...
Roy A. Ruddle, Justin C. D. Savage, Dylan M. Jones
ICDCS
2006
IEEE
15 years 3 months ago
Distributed Computing for Efficient Hyperspectral Imaging Using Fully Heterogeneous Networks of Workstations
Hyperspectral imaging is a new technique which has become increasingly important in many remote sensing applications, including automatic target recognition for military and defen...
Antonio Plaza, Javier Plaza, David Valencia
FPL
2003
Springer
95views Hardware» more  FPL 2003»
15 years 2 months ago
A Model for Hardware Realization of Kernel Loops
Abstract. Hardware realization of kernel loops holds the promise of accelerating the overall application performance and is therefore an important part of the synthesis process. In...
Jirong Liao, Weng-Fai Wong, Tulika Mitra
CIDR
2009
157views Algorithms» more  CIDR 2009»
14 years 10 months ago
Capturing Data Uncertainty in High-Volume Stream Processing
We present the design and development of a data stream system that captures data uncertainty from data collection to query processing to final result generation. Our system focuse...
Yanlei Diao, Boduo Li, Anna Liu, Liping Peng, Char...
IPCCC
2006
IEEE
15 years 3 months ago
OS-aware tuning: improving instruction cache energy efficiency on system workloads
Low power has been considered as an important issue in instruction cache (I-cache) designs. Several studies have shown that the I-cache can be tuned to reduce power. These techniq...
Tao Li, Lizy K. John