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» Fast Simulation Techniques for Design Space Exploration
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FCCM
2002
IEEE
156views VLSI» more  FCCM 2002»
15 years 4 months ago
MPEG-Compliant Entropy Decoding on FPGA-Augmented TriMedia/CPU64
The paper presents a Design Space Exploration (DSE) experiment which has been carried out in order to determine the optimum FPGA–based Variable-Length Decoder (VLD) computing re...
Mihai Sima, Sorin Cotofana, Stamatis Vassiliadis, ...
IJCV
2008
282views more  IJCV 2008»
16 years 4 months ago
Stereo Matching Using Population-Based MCMC
In this paper, we propose a new stereo matching method using the population-based Markov Chain Monte Carlo (Pop-MCMC), which belongs to the sampling-based methods. Since the previo...
Wonsik Kim (Seoul National University), Joonyoung ...
110
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SIGCOMM
2010
ACM
14 years 12 months ago
Symbiotic routing in future data centers
Building distributed applications for data centers is hard. CamCube explores whether replacing the traditional switchbased network with a directly connected topology makes it easi...
Hussam Abu-Libdeh, Paolo Costa, Antony I. T. Rowst...
CGF
1998
213views more  CGF 1998»
14 years 11 months ago
Interactive Construction and Animation of Layered Elastically Deformable Characters
An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
Russell Turner, Enrico Gobbetti
INFOCOM
2009
IEEE
15 years 6 months ago
PHY Aided MAC - A New Paradigm
—Network protocols have traditionally been designed using a layered method in part because it is easier to implement some portions of network protocols in software and other port...
Dola Saha, Aveek Dutta, Dirk Grunwald, Douglas C. ...