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» Fast Simulation Techniques for Design Space Exploration
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FDG
2009
ACM
15 years 4 months ago
An exploration of menu techniques using a 3D game input device
Existing work on menu techniques has shown linear menus to be less efficient and reliable for menuing tasks when compared to radial menus. With the rise in popularity of 3D spatia...
Dustin B. Chertoff, Ross W. Byers, Joseph J. LaVio...
CGF
2010
144views more  CGF 2010»
14 years 9 months ago
Dynamic Multi-View Exploration of Shape Spaces
Statistical shape modeling is a widely used technique for the representation and analysis of the shapes and shape variations present in a population. A statistical shape model mod...
Stef Busking, Charl P. Botha, Frits H. Post
IJON
2000
76views more  IJON 2000»
14 years 9 months ago
Fast neural network simulations with population density methods
The complexity of neural networks of the brain makes studying these networks through computer simulation challenging. Conventional methods, where one models thousands of individua...
Duane Q. Nykamp, Daniel Tranchina
62
Voted
CIKM
2004
Springer
15 years 3 months ago
A design space approach to analysis of information retrieval adaptive filtering systems
In this paper we suggest a new approach to analysis and design of IR systems. We argue for design space exploration in constructing IR systems and in analyzing the effects of ind...
Dmitriy Fradkin, Paul B. Kantor
111
Voted
PAMI
1998
116views more  PAMI 1998»
14 years 9 months ago
Scale-Space Derived From B-Splines
—It is well-known that the linear scale-space theory in computer vision is mainly based on the Gaussian kernel. The purpose of the paper is to propose a scale-space theory based ...
Yu-Ping Wang, Seng Luan Lee