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» Fast Simulation Techniques for Design Space Exploration
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ISVLSI
2006
IEEE
150views VLSI» more  ISVLSI 2006»
15 years 3 months ago
Design and Analysis of a Low Power VLIW DSP Core
Power consumption has been the primary issue in processor design, with various power reduction strategies being adopted from system-level to circuitlevel. In order to develop a po...
Chan-Hao Chang, Diana Marculescu
ISLPED
2005
ACM
150views Hardware» more  ISLPED 2005»
15 years 3 months ago
Fast configurable-cache tuning with a unified second-level cache
Tuning a configurable cache subsystem to an application can greatly reduce memory hierarchy energy consumption. Previous tuning methods use a level one configurable cache only, or...
Ann Gordon-Ross, Frank Vahid, Nikil D. Dutt
HPDC
2002
IEEE
15 years 2 months ago
A Peer-to-Peer Approach to Resource Location in Grid Environments
Resource location (or discovery) is a fundamental service for resource-sharing environments: given desired resource attributes, the service returns locations of matching resources....
Adriana Iamnitchi, Ian T. Foster, Daniel Nurmi
ACNS
2009
Springer
113views Cryptology» more  ACNS 2009»
15 years 1 months ago
Fast Packet Classification Using Condition Factorization
Abstract. Rule-based packet classification plays a central role in network intrusion detection systems such as Snort. To enhance performance, these rules are typically compiled int...
Alok Tongaonkar, R. Sekar, Sreenaath Vasudevan
CEC
2009
IEEE
15 years 4 months ago
On-line neuroevolution applied to The Open Racing Car Simulator
— The application of on-line learning techniques to modern computer games is a promising research direction. In fact, they can be used to improve the game experience and to achie...
Luigi Cardamone, Daniele Loiacono, Pier Luca Lanzi