We present a novel approach for analyzing two-dimensional (2D) flow field data based on the idea of invariant moments. Moment invariants have traditionally been used in computer vi...
Michael Schlemmer, Manuel Heringer, Florian Morr...
Virtual environment research has focused on interactive image generation and has largely ignored acoustic modeling for spatialization of sound. Yet, realistic auditory cues can co...
Thomas A. Funkhouser, Ingrid Carlbom, Gary Elko, G...
Fast global illumination computation is a challenge in several fields such as lighting simulation and computergenerated visual effects for movies. To this end, the irradiance cac...
We present a fast, topology-preserving approach for isosurface simplification. The underlying concept behind our approach is to preserve the disconnected surface components in cel...
We describe a compressed multiresolution representation for supporting interactive rendering of very large planar and spherical terrain surfaces. The technique, called Compressed ...
Enrico Gobbetti, Fabio Marton, Paolo Cignoni, Marc...