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» Fast acoustic computations using graphics processors
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CGI
1998
IEEE
15 years 2 months ago
Fast Approximate Quantitative Visibility for Complex Scenes
Ray tracing and Monte-Carlo based global illumination, as well as radiosity and other finite-element based global illumination methods, all require repeated evaluation of quantita...
Yiorgos Chrysanthou, Daniel Cohen-Or, Dani Lischin...
MOBIHOC
2008
ACM
15 years 9 months ago
Fast and quality-guaranteed data streaming in resource-constrained sensor networks
In many emerging applications, data streams are monitored in a network environment. Due to limited communication bandwidth and other resource constraints, a critical and practical...
Emad Soroush, Kui Wu, Jian Pei
ICPR
2006
IEEE
15 years 10 months ago
Fast Synthesis of Dynamic Colour Textures
Textural appearance of many real word materials is not static but shows progress in time. If such a progress is spatially and temporally homogeneous these materials can be represe...
Jirí Filip, Michal Haindl, Dmitry Chetverik...
NETWORKING
2007
14 years 11 months ago
The Token Based Switch: Per-Packet Access Authorisation to Optical Shortcuts
Abstract. Our Token Based Switch (TBS) implementation shows that a packetbased admission control system can be used to dynamically select a fast end-to-end connection over a hybrid...
Mihai-Lucian Cristea, Leon Gommans, Li Xu, Herbert...
ICS
2001
Tsinghua U.
15 years 2 months ago
Integrating superscalar processor components to implement register caching
A large logical register file is important to allow effective compiler transformations or to provide a windowed space of registers to allow fast function calls. Unfortunately, a l...
Matt Postiff, David Greene, Steven E. Raasch, Trev...