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» Fast acoustic computations using graphics processors
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138
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HPCA
2002
IEEE
16 years 4 months ago
Evaluation of a Multithreaded Architecture for Cellular Computing
Cyclops is a new architecture for high performance parallel computers being developed at the IBM T. J. Watson Research Center. The basic cell of this architecture is a single-chip...
Calin Cascaval, José G. Castaños, Lu...
TOG
2008
106views more  TOG 2008»
15 years 3 months ago
Real-time control of physically based simulations using gentle forces
Recent advances have brought real-time physically based simulation within reach, but simulations are still difficult to control in real time. We present interactive simulations of...
Jernej Barbic, Jovan Popovic
HIPC
2007
Springer
15 years 10 months ago
Accelerating Large Graph Algorithms on the GPU Using CUDA
Abstract. Large graphs involving millions of vertices are common in many practical applications and are challenging to process. Practical-time implementations using high-end comput...
Pawan Harish, P. J. Narayanan
TOG
2002
129views more  TOG 2002»
15 years 3 months ago
Fast bilateral filtering for the display of high-dynamic-range images
We present a new technique for the display of high-dynamic-range images, which reduces the contrast while preserving detail. It is based on a two-scale decomposition of the image ...
Frédo Durand, Julie Dorsey
114
Voted
GD
2007
Springer
15 years 10 months ago
Drawing Graphs with GLEE
This paper describes novel methods we developed to lay out graphs using Sugiyama’s scheme [16] in a tool named GLEE. The main contributions are: a heuristic for creating a graph ...
Lev Nachmanson, George G. Robertson, Bongshin Lee