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» Fast acoustic computations using graphics processors
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ICPR
2006
IEEE
15 years 11 months ago
Finding Text in Natural Scenes by Figure-Ground Segmentation
Much past research on finding text in natural scenes uses bottom-up grouping processes to detect candidate text features as a first processing step. While such grouping procedures...
Huiying Shen, James Coughlan
IPPS
1998
IEEE
15 years 2 months ago
Modeling and Validation Support for Interactive Networked Multimedia Applications
This work presents MUSE, a graphical environment for modeling interactive networked multimedia applications. Through an advanced graphic interface and a new highlevel authoring mod...
Luciano Paschoal Gaspary, Maria Janilce B. Almeida
CGI
2004
IEEE
15 years 1 months ago
Depicting Shape Features with Directional Strokes and Spotlighting
This paper presents a new algorithm and technique for rendering triangular surfaces in pen-and-ink edge-based strokes. Our technique integrates two very important illustration str...
Mario Costa Sousa, Faramarz F. Samavati, Meru Brun...
DCC
1995
IEEE
15 years 1 months ago
Accelerating Fractal Image Compression by Multi-Dimensional Nearest Neighbor Search
: In fractal image compression the encoding step is computationally expensive. A large number of sequential searches through a list of domains (portions of the image) are carried o...
Dietmar Saupe
DCC
2008
IEEE
15 years 9 months ago
On Self-Indexing Images - Image Compression with Added Value
Recent advances in compressed data structures have led to the new concept of self-indexing; it is possible to represent a sequence of symbols compressed in a form that enables fas...
Veli Mäkinen, Gonzalo Navarro