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ISRR
2001
Springer
121views Robotics» more  ISRR 2001»
15 years 2 months ago
Towards a Realistic Medical Simulator using Virtual Environments and Haptic Interaction
This paper presents our experience towards the conception of a virtual reality medical simulator coupled with haptic interaction aimed at training surgeons. This area of research h...
Christian Laugier, César Mendoza, Kenneth S...
ICDCN
2010
Springer
15 years 4 months ago
Channel Assignment in Virtual Cut-through Switching Based Wireless Mesh Networks
Conventional wireless networks employ a contention based channel access mechanism, which not only imposes high latency but also reduces goodput of the network. Lack of interference...
Dola Saha, Aveek Dutta, Dirk Grunwald, Douglas C. ...
ISMAR
2002
IEEE
15 years 2 months ago
Hand Tracking for Interactive Pattern-Based Augmented Reality
Pattern-based augmented reality systems are considered the most promising approach for accurately registering virtual objects with real-time video feeds. The problem with existing...
Shahzad Malik, Chris McDonald, Gerhard Roth
CGF
2002
116views more  CGF 2002»
14 years 9 months ago
Deferred, Self-Organizing BSP Trees
BSP trees and KD trees are fundamental data structures for collision detection in walkthrough environments. A basic issue in the construction of these hierarchical data structures...
Sigal Ar, Gil Montag, Ayellet Tal
SIGGRAPH
1999
ACM
15 years 2 months ago
Real-Time Acoustic Modeling for Distributed Virtual Environments
Realistic acoustic modeling is essential for spatializing sound in distributed virtual environments where multiple networked users move around and interact visually and aurally in...
Thomas A. Funkhouser, Patrick Min, Ingrid Carlbom