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ICCS
2004
Springer
15 years 3 months ago
A Client-Server Engine for Parallel Computation of High-Resolution Planes
The paper describes a visualization mechanism that permits fast extraction of high-resolution slices of interest from large biomedical datasets stored remotely. To provide the user...
D. P. Gavidia, Elena V. Zudilova, Peter M. A. Sloo...
3DIM
2007
IEEE
15 years 4 months ago
Fast Omnidirectional 3D Scene Acquisition with an Array of Stereo Cameras
We present an omnidirectional 3D acquisition system based on a mobile array of high-resolution consumer digital SLR cameras that automatically capture high dynamic range stereo pa...
Jiajun Zhu, Greg Humphreys, David Koller, Skip Ste...
87
Voted
CGF
2004
175views more  CGF 2004»
14 years 9 months ago
DiFi: Fast 3D Distance Field Computation Using Graphics Hardware
We present an algorithm for fast computation of discretized 3D distance fields using graphics hardware. Given a set of primitives and a distance metric, our algorithm computes the...
Avneesh Sud, Miguel A. Otaduy, Dinesh Manocha
VVS
1995
IEEE
157views Visualization» more  VVS 1995»
15 years 1 months ago
Cube-3: A Real-Time Architecture for High-Resolution Volume Visualization
This paper describes a high-performance special-purpose system, Cube-3, for displaying and manipulating highresolution volumetric datasets in real-time. A primary goal of Cube-3 i...
Hanspeter Pfister, Arie E. Kaufman, Tzi-cker Chiue...
3DIM
2003
IEEE
15 years 2 months ago
A Point-and-Shoot Color 3D Camera
Recently, various technologies have become available for scanning real-world objects, enabling rapid and accurate shape acquisition. In most cases, such solutions have high cost, ...
Askold V. Strat, Manuel M. Oliveira