Interactive 3D applications require fast detection of objects colliding with the environment. One popular method for fast collision detection is to offset the geometry of the envi...
In this paper we propose a new system for real-time feature acquisition and integration based on high-resolution stereo images that is suitable for mobile robot platforms with limi...
In future planetary exploration missions, rovers will be required to autonomously traverse challenging environments. Much of the previous work in robot motion planning cannot be s...
Conventional MPC uses quadratic programming (QP) to minimise, on-line, a cost over n linearly constrained control moves. However, stability constraints often require the use of la...
Basil Kouvaritakis, Mark Cannon, J. Anthony Rossit...
In this paper, we present a novel framework for computing centerlines for both 2D and 3D shape analysis. The framework works as follows: an object centerline point is selected auto...