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CHI
2007
ACM
16 years 2 months ago
Using heart rate to control an interactive game
This paper presents a novel way of using real-time heart rate information to control a physically interactive biathlon (skiing and shooting) computer game. Instead of interfacing ...
Aleksi Lindblad, Mikko Jouhtio, Perttu Häm&au...
MP
2006
103views more  MP 2006»
15 years 2 months ago
Assessing solution quality in stochastic programs
Determining if a solution is optimal or near optimal is fundamental in optimization theory, algorithms, and computation. For instance, Karush-Kuhn-Tucker conditions provide necessa...
Güzin Bayraksan, David P. Morton
JCP
2006
104views more  JCP 2006»
15 years 2 months ago
Symmetric Active/Active High Availability for High-Performance Computing System Services
Abstract-- This work aims to pave the way for high availability in high-performance computing (HPC) by focusing on efficient redundancy strategies for head and service nodes. These...
Christian Engelmann, Stephen L. Scott, Chokchai Le...
ICPR
2002
IEEE
16 years 3 months ago
Registration for Stereo Vision-Based Augmented Reality Based on Extendible Tracking of Markers and Natural Features
This paper describes a method to extend the registration range of a vision-based augmented reality (AR) system. We propose to use natural feature points contained in images captur...
Masayuki Kanbara, Naokazu Yokoya, Haruo Takemura
GECCO
2005
Springer
108views Optimization» more  GECCO 2005»
15 years 8 months ago
Some theoretical results about the computation time of evolutionary algorithms
This paper focuses on the computation time of evolutionary algorithms. First, some exact expressions of the mean first hitting times of general evolutionary algorithms in finite...
Lixin X. Ding, Jinghu Yu