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» Fast and Simple Methods For Computing Control Points
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116
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IWVF
2001
Springer
15 years 6 months ago
Computational Surface Flattening: A Voxel-Based Approach
ÐA voxel-based method for flattening a surface in 3D space into 2D while best preserving distances is presented. Triangulation or polyhedral approximation of the voxel data are no...
Ruth Grossmann, Nahum Kiryati, Ron Kimmel
CVPR
2010
IEEE
15 years 7 months ago
Facial Point Detection using Boosted Regression and Graph Models
Finding fiducial facial points in any frame of a video showing rich naturalistic facial behaviour is an unsolved problem. Yet this is a crucial step for geometric-featurebased fa...
Michel Valstar, Brais Martinez, Xavier Binefa, Maj...
VC
2008
126views more  VC 2008»
15 years 2 months ago
Efficient reconstruction from non-uniform point sets
Abstract We propose a method for non-uniform reconstruction of 3D scalar data. Typically, radial basis functions, trigonometric polynomials or shift-invariant functions are used in...
Erald Vuçini, Torsten Möller, M. Eduar...
CG
2004
Springer
15 years 2 months ago
Point cloud surfaces using geometric proximity graphs
We present a new definition of an implicit surface over a noisy point cloud, based on the weighted least squares approach. It can be evaluated very fast, but artifacts are signifi...
Jan Klein, Gabriel Zachmann
98
Voted
HICSS
2007
IEEE
125views Biometrics» more  HICSS 2007»
15 years 8 months ago
Stochastic Formal Methods: An Application to Accuracy of Numeric Software
— This paper provides a bound on the number of numeric operations (fixed or floating point) that can safely be performed before accuracy is lost. This work has important implic...
Marc Daumas, David Lester