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» Fast and Simple Methods For Computing Control Points
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GRID
2006
Springer
15 years 2 months ago
YA: Fast and Scalable Discovery of Idle CPUs in a P2P network
Discovery of large amounts of idle CPUs in fully distributed and shared Grid systems is needed in relevant applications and is still a challenging problem. In this paper we present...
Javier Celaya, Unai Arronategui
133
Voted
SMA
2003
ACM
169views Solid Modeling» more  SMA 2003»
15 years 7 months ago
Surface reconstruction of freeform objects based on multiresolution volumetric method
3D scanners developed over the past several decades have facilitated the reconstruction of complicated engineering parts. Typically the boundary representation of a part is recons...
Sergei Azernikov, Alex Miropolsky, Anath Fischer
87
Voted
ISCAS
2005
IEEE
110views Hardware» more  ISCAS 2005»
15 years 8 months ago
Controlling chaos in DC/DC converters using optimal resonant parametric perturbation
—The method of resonant parametric perturbation is a simple non-feedback chaos control method which is easy to implement in practice. In this paper, an optimal strategy is applie...
Yufei Zhou, Herbert H. C. Iu, Chi Kong Tse, Jun-Ni...
113
Voted
PG
2003
IEEE
15 years 7 months ago
Interactive Simulation of Burning Objects
In this paper we describe a fast and interactive method for simulating and controlling the combustion process together with the decomposition of burning solids. The combustion and...
Zeki Melek, John Keyser
DAC
2003
ACM
15 years 7 months ago
Fast timing-driven partitioning-based placement for island style FPGAs
In this paper we propose a partitioning-based placement algorithm for FPGAs. The method incorporates simple, but effective heuristics that target delay minimization. The placement...
Pongstorn Maidee, Cristinel Ababei, Kia Bazargan