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TASE
2011
IEEE
14 years 1 months ago
Fast Intersection-Free Offset Surface Generation From Freeform Models With Triangular Meshes
Abstract—A fast offset surface generation approach is presented in this paper to construct intersection-free offset surfaces, which preserve sharp features, from freeform triangu...
Shengjun Liu, Charlie C. L. Wang
IROS
2009
IEEE
178views Robotics» more  IROS 2009»
15 years 4 months ago
Fast detection of arbitrary planar surfaces from unreliable 3D data
Abstract— Man-made real-world environments are dominated by planar surfaces many of which constitute behaviorrelevant entities. Thus, the ability to perceive planar surfaces is v...
Martin Heracles, Bram Bolder, Christian Goerick
EGH
2004
Springer
15 years 3 months ago
Mio: fast multipass partitioning via priority-based instruction scheduling
Real-time graphics hardware continues to offer improved resources for programmable vertex and fragment shaders. However, shader programmers continue to write shaders that require ...
Andrew Riffel, Aaron E. Lefohn, Kiril Vidimce, Mar...
VISUALIZATION
2002
IEEE
15 years 2 months ago
Fast Visualization of Plane-Like Structures in Voxel Data
We present a robust, noise-resistant criterion characterizing planelike skeletons in binary voxel objects. It is based on a distance map and the geodesic distance along the object...
Steffen Prohaska, Hans-Christian Hege
RECOMB
1999
Springer
15 years 2 months ago
Fast detection of common geometric substructure in proteins
We consider the problem of identifying common three-dimensional substructures between proteins. Our method is based on comparing the shape of the α-carbon backbone structures of ...
L. Paul Chew, Daniel P. Huttenlocher, Klara Kedem,...