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CGF
2011
14 years 1 months ago
A Shader Framework for Rapid Prototyping of GPU-Based Volume Rendering
In this paper, we present a rapid prototyping framework for GPU-based volume rendering. Therefore, we propose a dynamic shader pipeline based on the SuperShader concept and illust...
Christian Rieder, Stephan Palmer, Florian Link, Ho...
VISUALIZATION
1997
IEEE
15 years 1 months ago
Dynamic smooth subdivision surfaces for data visualization
Recursive subdivision schemes have been extensively used in computer graphics and scientific visualization for modeling smooth surfaces of arbitrary topology. Recursive subdivisi...
Chhandomay Mandal, Hong Qin, Baba C. Vemuri
CG
2005
Springer
14 years 9 months ago
Sketch-based free-form shape modelling with a fast and stable numerical engine
In this paper, we present a feature-based free-form shape modelling technique based on solving a fundamental problem of reconstructing the depth information from 2D sketch planes....
Yong-Jin Liu, Kai Tang, Ajay Joneja
76
Voted
KDD
2007
ACM
144views Data Mining» more  KDD 2007»
15 years 10 months ago
Fast direction-aware proximity for graph mining
In this paper we study asymmetric proximity measures on directed graphs, which quantify the relationships between two nodes or two groups of nodes. The measures are useful in seve...
Hanghang Tong, Christos Faloutsos, Yehuda Koren
91
Voted
VISUALIZATION
2003
IEEE
15 years 2 months ago
Visualizing Industrial CT Volume Data for Nondestructive Testing Applications
This paper describes a set of techniques developed for the visualization of high-resolution volume data generated from industrial computed tomography for nondestructive testing (N...
Runzhen Huang, Kwan-Liu Ma, Patrick S. McCormick, ...