In this paper we describe a fast and interactive model to simulate and control the fire phenomenon. We use a modified interactive fluid dynamics solver to describe the motion o...
The shading processors in graphics hardware are becoming increasingly general-purpose. We test, through simulation and benchmarking, the potential performance impact of replacing ...
Thomas M. DuBois, Bryant Lee, Yi Wang, Marc Olano,...
Field programmable gate arrays (FPGAs), graphics processing units (GPUs) and Sony’s Playstation 2 vector units offer scope for hardware acceleration of applications. Implementin...
Lee W. Howes, Paul Price, Oskar Mencer, Olav Beckm...
In this paper, we present a new method for surface-based shape reconstruction from a set of silhouette images. We propose to project the viewing cones from all viewpoints to the 3...
Due to the fast growth of internet based electronic business activities, languages for modeling as well as methods for analyzing and executing distributed business processes are be...