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TITB
2010
145views Education» more  TITB 2010»
14 years 4 months ago
Fast katsevich algorithm based on GPU for helical cone-beam computed tomography
Katsevich reconstruction algorithm represents a breakthrough for helical cone-beam computed tomography (CT) reconstruction, because it is the first exact cone-beam reconstruction a...
Guorui Yan, Jie Tian, Shouping Zhu, Chenghu Qin, Y...
COMPGEOM
2004
ACM
15 years 3 months ago
A scalable simulator for forest dynamics
Models of forest ecosystems are needed to understand how climate and land-use change can impact biodiversity. In this paper we describe an individual-based, spatially-explicit for...
Sathish Govindarajan, Mike Dietze, Pankaj K. Agarw...
73
Voted
VC
2008
103views more  VC 2008»
14 years 9 months ago
GPU-based rendering of point-sampled water surfaces
Particle-based simulations are widely used to simulate fluids. We present a real-time rendering method for the results of particle-based simulations of water. Traditional approache...
Kei Iwasaki, Yoshinori Dobashi, Fujiichi Yoshimoto...
79
Voted
CGI
2000
IEEE
15 years 2 months ago
Fast and Stable Animation of Cloth with an Approximated Implicit Method
Realistic animation of soft objects such as cloth is essential for plausible character animation. Many techniques have been proposed for the simulation of soft objects, and most o...
Young-Min Kang, Jeong-Hyeon Choi, Hwan-Gue Cho, Ch...
TVLSI
2010
14 years 4 months ago
Computation Error Analysis in Digital Signal Processing Systems With Overscaled Supply Voltage
It has been recently demonstrated that digital signal processing systems may possibly leverage unconventional voltage overscaling (VOS) to reduce energy consumption while maintaini...
Yang Liu, Tong Zhang, Keshab K. Parhi