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» Fast circuit simulation on graphics processing units
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ICDE
2008
IEEE
134views Database» more  ICDE 2008»
15 years 11 months ago
A Fast Similarity Join Algorithm Using Graphics Processing Units
Michael D. Lieberman, Jagan Sankaranarayanan, Hana...
CEC
2008
IEEE
15 years 4 months ago
A fast high quality pseudo random number generator for graphics processing units
—Limited numerical precision of nVidia GeForce 8800 GTX and other GPUs requires careful implementation of PRNGs. The Park-Miller PRNG is programmed using G80’s native Value4f ï...
William B. Langdon
CORR
2007
Springer
114views Education» more  CORR 2007»
14 years 9 months ago
High Performance Direct Gravitational N-body Simulations on Graphics Processing Units
We present the results of gravitational direct N-body simulations using the commercial graphics processing units (GPU) NVIDIA Quadro FX1400 and GeForce 8800GTX, and compare the re...
Simon Portegies Zwart, Robert G. Belleman, Peter G...
CORR
2010
Springer
135views Education» more  CORR 2010»
14 years 9 months ago
Gravitational tree-code on graphics processing units: implementation in CUDA
We present a new very fast tree-code which runs on massively parallel Graphical Processing Units (GPU) with NVIDIA CUDA architecture. The tree-construction and calculation of mult...
Evghenii Gaburov, Jeroen Bédorf, Simon Port...
CEC
2005
IEEE
15 years 3 months ago
Parallel evolutionary algorithms on graphics processing unit
Evolutionary Algorithms (EAs) are effective and robust methods for solving many practical problems such as feature selection, electrical circuits synthesis, and data mining. Howeve...
Man Leung Wong, Tien-Tsin Wong, Ka-Ling Fok