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109
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CVPR
2004
IEEE
16 years 2 months ago
A Fast Multigrid Implicit Algorithm for the Evolution of Geodesic Active Contours
Active contour models are among the most popular PDE-based tools in computer vision. In this paper we present a new algorithm for the fast evolution of geodesic active contours an...
George Papandreou, Petros Maragos
132
Voted
CVPR
2007
IEEE
16 years 2 months ago
Efficient Sampling of Disparity Space for Fast And Accurate Matching
A simple stereo matching algorithm is proposed that visits only a small fraction of disparity space in order to find a semi-dense disparity map. It works by growing from a small s...
Jan Cech, Radim Sára
85
Voted
ICCAD
2006
IEEE
131views Hardware» more  ICCAD 2006»
15 years 9 months ago
Fast wire length estimation by net bundling for block placement
The wire length estimation is the bottleneck of packing based block placers. To cope with this problem, we present a fast wire length estimation method in this paper. The key idea...
Tan Yan, Hiroshi Murata
81
Voted
CVPR
2010
IEEE
15 years 9 months ago
Fast and Robust Object Segmentation with the Integral Linear Classifier
We propose an efficient method, built on the popular Bag of Features approach, that obtains robust multiclass pixellevel object segmentation of an image in less than 500ms, with...
David Aldavert, Arnau Ramisa, Ricardo Toledo, Ramo...
89
Voted
ACMACE
2005
ACM
15 years 6 months ago
Fast delivery of game events with an optimistic synchronization mechanism in massive multiplayer online games
As smart players often win MMOG sessions by adopting frantic gaming strategies along the game evolution, also the system activities concerned with the distributed support of MMOGs...
Stefano Ferretti, Marco Roccetti