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62
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CGI
2003
IEEE
15 years 6 months ago
Diorama Engine - A 3D Directing Tool for 3D Computer Animation Production
This paper describes Diorama Engine, a 3D directing tool for 3D computer animation. The Diorama Engine is a limited but specialized tool that focuses on ease of scene construction...
Koji Mikami, Toru Tokuhara
112
Voted
ICSE
2003
IEEE-ACM
16 years 23 days ago
A Component Architecture for an Extensible, Highly Integrated Context-Aware Computing Infrastructure
Ubiquitous context-aware computing systems present several challenges in their construction. Principal among them is the tradeoff between easily providing new contextaware service...
William G. Griswold, Robert T. Boyer, Steven W. Br...
CSC
2006
15 years 2 months ago
Parallel Computations Reveal Hidden Errors of Commonly Used Random Number Generators
This paper reports that in parallel Monte-Carlo simulations of the 2D Ising-Model, commonly used pseudo-random number generators (PRNG) lead to manifestly erroneous results. When ...
Hyo Ashihara, Ai Kuramoto, Isaku Wada, Makoto Mats...
97
Voted
MCU
2004
96views Hardware» more  MCU 2004»
15 years 2 months ago
Computational Completeness of P Systems with Active Membranes and Two Polarizations
P systems with active membranes using only two electrical charges and only rules of type (a) , i.e., evolution rules used in parallel in the regions of the membrane system, and of ...
Artiom Alhazov, Rudolf Freund, Gheorghe Paun
CCE
2004
15 years 16 days ago
Computational studies using a novel simplicial-approximation based algorithm for MINLP optimization
Significant advances have been made in the last two decades for the effective solution of mixed integer non-linear programming (MINLP) problems, mainly by exploiting the special s...
Vishal Goyal, Marianthi G. Ierapetritou