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ICAC
2006
IEEE
15 years 6 months ago
Fast and Effective Worm Fingerprinting via Machine Learning
— As Internet worms become ever faster and more sophisticated, it is important to be able to extract worm signatures in an accurate and timely manner. In this paper, we apply mac...
Stewart M. Yang, Jianping Song, Harish Rajamani, T...
CG
2008
Springer
15 years 25 days ago
Fast, parallel, and asynchronous construction of BVHs for ray tracing animated scenes
Recent developments have produced several techniques for interactive ray tracing of dynamic scenes. In particular, bounding volume hierarchies (BVHs) are efficient acceleration st...
Ingo Wald, Thiago Ize, Steven G. Parker
ICASSP
2007
IEEE
15 years 7 months ago
Fast Mode Decision for H.264 Based on Rate-Distortion Cost Estimation
A fast mode decision algorithm for an H.264 encoder is proposed which reduces computation by using a statistical dependency of macroblock rate-distortion (RD) costs. The algorithm...
Yao-Chung Lin, Torsten Fink, Erwin B. Bellers
CORR
2006
Springer
83views Education» more  CORR 2006»
15 years 23 days ago
Fast linear algebra is stable
In [12] we showed that a large class of fast recursive matrix multiplication algorithms is stable in a normwise sense, and that in fact if multiplication of n-by-n matrices can be...
James Demmel, Ioana Dumitriu, Olga Holtz
99
Voted
CVPR
2007
IEEE
16 years 2 months ago
Fast 3D Scanning with Automatic Motion Compensation
We present a novel 3D scanning system combining stereo and active illumination based on phase-shift for robust and accurate scene reconstruction. Stereo overcomes the traditional ...
Thibaut Weise, Bastian Leibe, Luc J. Van Gool