Sciweavers

225 search results - page 34 / 45
» Fast dynamic texture detection
Sort
View
HIPEAC
2005
Springer
15 years 7 months ago
A Practical Method for Quickly Evaluating Program Optimizations
This article aims at making iterative optimization practical and usable by speeding up the evaluation of a large range of optimizations. Instead of using a full run to evaluate a s...
Grigori Fursin, Albert Cohen, Michael F. P. O'Boyl...
115
Voted
ROBOCUP
2004
Springer
122views Robotics» more  ROBOCUP 2004»
15 years 7 months ago
A Vision Based System for Goal-Directed Obstacle Avoidance
We present a complete system for obstacle avoidance for a mobile robot. It was used in the RoboCup 2003 obstacle avoidance challenge in the Sony Four Legged League. The system enab...
Jan Hoffmann, Matthias Jüngel, Martin Lö...
OSDI
2008
ACM
16 years 2 months ago
An Internet Protocol Address Clustering Algorithm
We pose partitioning a b-bit Internet Protocol (IP) address space as a supervised learning task. Given (IP, property) labeled training data, we develop an IP-specific clustering a...
Robert Beverly, Karen R. Sollins
USENIX
1994
15 years 3 months ago
The Slab Allocator: An Object-Caching Kernel Memory Allocator
This paper presents a comprehensive design overview of the SunOS 5.4 kernel memory allocator. This allocator is based on a set of object-caching primitives that reduce the cost of...
Jeff Bonwick
131
Voted
SIGGRAPH
2010
ACM
15 years 5 months ago
A deformation transformer for real-time cloth animation
Achieving interactive performance in cloth animation has significant implications in computer games and other interactive graphics applications. Although much progress has been m...
Wei-Wen Feng, Yizhou Yu, Byung-Uck Kim