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95
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SIGGRAPH
2010
ACM
15 years 4 months ago
OptiX: a general purpose ray tracing engine
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
107
Voted
GECCO
2010
Springer
211views Optimization» more  GECCO 2010»
15 years 21 days ago
Investigating EA solutions for approximate KKT conditions in smooth problems
Evolutionary algorithms (EAs) are increasingly being applied to solve real-parameter optimization problems due to their flexibility in handling complexities such as non-convexity,...
Rupesh Tulshyan, Ramnik Arora, Kalyanmoy Deb, Joyd...
JCB
2007
146views more  JCB 2007»
14 years 11 months ago
MSOAR: A High-Throughput Ortholog Assignment System Based on Genome Rearrangement
The assignment of orthologous genes between a pair of genomes is a fundamental and challenging problem in comparative genomics, since many computational methods for solving variou...
Zheng Fu, Xin Chen, Vladimir Vacic, Peng Nan, Yang...
VRCAI
2004
ACM
15 years 5 months ago
Explorative construction of virtual worlds: an interactive kernel approach
Despite steady research advances in many aspects of virtual reality, building and testing virtual worlds remains to be a very difficult process. Most virtual environments are stil...
Jinseok Seo, Gerard Jounghyun Kim
IWCMC
2010
ACM
14 years 9 months ago
Dynamic load balancing and throughput optimization in 3GPP LTE networks
Load imbalance that deteriorates the system performance is a severe problem existing in 3GPP LTE networks. To deal with this problem, we propose in this paper a load balancing fra...
Hao Wang, Lianghui Ding, Ping Wu, Zhiwen Pan, Nan ...