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» Fast functional simulation using branching programs
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ASPDAC
2008
ACM
69views Hardware» more  ASPDAC 2008»
15 years 3 months ago
Fast, quasi-optimal, and pipelined instruction-set extensions
Nowadays many customised embedded processors offer the possibility of speeding up an application by implementing it using Application-Specific Functional units (AFUs). However, th...
Ajay K. Verma, Philip Brisk, Paolo Ienne
SERP
2004
15 years 2 months ago
Software Specification of MERTIS: Modifiable Extensible Real-Time Interactive Simulation System
Game and simulation development is a difficult process because there are many low level infrastructure concerns that need to be addressed. This is a barrier to development for ine...
Frederick C. Harris Jr., Leandro Basallo, Ryan E. ...
RT
1998
Springer
15 years 5 months ago
Automatic Calculation of Soft Shadow Textures for Fast, High-Quality Radiosity
We propose a new method for greatly accelerating the computation of complex, detailed shadows in a radiosity solution. Radiosity is computed using a "standard" hierarchi...
Cyril Soler, François X. Sillion
CORR
2010
Springer
126views Education» more  CORR 2010»
15 years 1 months ago
Extending scientific computing system with structural quantum programming capabilities
We present the basic high-level structures used for developing quantum programming languages. The presented structures are commonly used in many existing quantum programming langua...
P. Gawron, Jerzy Klamka, J. A. Miszczak, Ryszard W...
CORR
2008
Springer
116views Education» more  CORR 2008»
15 years 1 months ago
Polynomial Filtering for Fast Convergence in Distributed Consensus
Abstract--In the past few years, the problem of distributed consensus has received a lot of attention, particularly in the framework of ad hoc sensor networks. Most methods propose...
Effrosini Kokiopoulou, Pascal Frossard