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CA
2002
IEEE
15 years 2 months ago
Polyhedral Object Detection and Pose Estimation for Augmented Reality Applications
In augmented reality applications, tracking and registration of both cameras and objects is required because, to combine real and rendered scenes, we must project synthetic models...
Ali Shahrokni, Luca Vacchetti, Vincent Lepetit, Pa...

Source Code
976views
13 years 3 months ago
GPUMarkerTracker
GPUMarkerTracker is a tracking software library for AR (augmented reality) markers. It utilizes GPGPU for fast and accurate tracking. It is intended for detecting markers from an H...
GRAPHICSINTERFACE
2008
14 years 11 months ago
Context-controlled flow visualization in augmented reality
A major challenge of novel scientific visualization using Augmented Reality is the accuracy of the user/camera position tracking. Many alternative techniques have been proposed, b...
Mike Eissele, Matthias Kreiser, Thomas Ertl
VR
2003
IEEE
211views Virtual Reality» more  VR 2003»
15 years 2 months ago
Editing Real World Scenes: Augmented Reality with Image-based Rendering
We present a method that using only an uncalibrated camera allows the capture of object geometry and appearance, and then at a later stage registration and AR overlay into a new s...
Dana Cobzas, Martin Jägersand, Keith Yerex
ISMAR
2007
IEEE
15 years 3 months ago
Semi-automatic Annotations in Unknown Environments
Unknown environments pose a particular challenge for augmented reality applications because the 3D models required for tracking, rendering and interaction are not available ahead ...
Gerhard Reitmayr, Ethan Eade, Tom Drummond