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» Fast scene voxelization and applications
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ICIP
2010
IEEE
14 years 7 months ago
Monocular Extraction of 2.1D Sketch
The 2.1D sketch is a layered representation of occluding and occluded surfaces of the scene. Extracting the 2.1D sketch from a single image is a difficult and important problem ar...
Mohamed Amer, Raviv Raich, Sinisa Todorovic
IJCV
2008
242views more  IJCV 2008»
14 years 9 months ago
3D Urban Scene Modeling Integrating Recognition and Reconstruction
Supplying realistically textured 3D city models at ground level promises to be useful for pre-visualizing upcoming traffic situations in car navigation systems. Because this previs...
Nico Cornelis, Bastian Leibe, Kurt Cornelis, Luc J...
RT
2000
Springer
15 years 1 months ago
Fast Global Illumination Including Specular Effects
Rapidly simulating global illumination, including diffuse and glossy light transport is a very difficult problem. Finite element or radiosity approaches can achieve interactive si...
Xavier Granier, George Drettakis, Bruce Walter
CIVR
2007
Springer
173views Image Analysis» more  CIVR 2007»
15 years 4 months ago
Fast and cheap object recognition by linear combination of views
In this paper, we present a real-time algorithm for 3D object detection in images. Our method relies on the Ullman and Basri [13] theory which claims that the same object under di...
Jérome Revaud, Guillaume Lavoué, Yas...
PRL
2002
128views more  PRL 2002»
14 years 9 months ago
Dynamic flies: a new pattern recognition tool applied to stereo sequence processing
The "fly algorithm" is a fast artificial evolution-based technique devised for the exploration of parameter space in pattern recognition applications. In the application...
Jean Louchet, Maud Guyon, Marie-Jeanne Lesot, Amin...