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NOSSDAV
2005
Springer
15 years 10 months ago
MOPAR: a mobile peer-to-peer overlay architecture for interest management of massively multiplayer online games
In this paper we propose a fully distributed peer-to-peer (P2P) infrastructure supporting Networked Virtual Environment (NVE) applications, such as massively multiplayer online ga...
Anthony (Peiqun) Yu, Son T. Vuong
PDCAT
2005
Springer
15 years 10 months ago
Optimal Routing in a Small-World Network
Recently a bulk of research [14, 5, 15, 9] has been done on the modelling of the smallworld phenomenon, which has been shown to be pervasive in social and nature networks, and eng...
Jianyang Zeng, Wen-Jing Hsu
EDCC
1994
Springer
15 years 9 months ago
Designing Secure and Reliable Applications using Fragmentation-Redundancy-Scattering: An Object-Oriented Approach
Security and reliability issues in distributed systems have been investigated for several years at LAAS using a technique called Fragmentation-Redundancy-Scattering (FRS). The aim ...
Jean-Charles Fabre, Yves Deswarte, Brian Randell
TC
2008
15 years 5 months ago
The Convergence-Guaranteed Random Walk and Its Applications in Peer-to-Peer Networks
Network structure construction and global state maintenance are expensive in large-scale, dynamic peer-to-peer (p2p) networks. With inherent topology independence and low state mai...
Ming Zhong, Kai Shen, Joel I. Seiferas
TC
2010
15 years 3 months ago
The Design and Evaluation of a Self-Organizing Superpeer Network
—Superpeer architectures exploit the heterogeneity of nodes in a peer-to-peer (P2P) network by assigning additional responsibilities to higher capacity nodes. In the design of a ...
Pawel Garbacki, Dick H. J. Epema, Maarten van Stee...