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NOSSDAV
2005
Springer
15 years 3 months ago
MOPAR: a mobile peer-to-peer overlay architecture for interest management of massively multiplayer online games
In this paper we propose a fully distributed peer-to-peer (P2P) infrastructure supporting Networked Virtual Environment (NVE) applications, such as massively multiplayer online ga...
Anthony (Peiqun) Yu, Son T. Vuong
PDCAT
2005
Springer
15 years 3 months ago
Optimal Routing in a Small-World Network
Recently a bulk of research [14, 5, 15, 9] has been done on the modelling of the smallworld phenomenon, which has been shown to be pervasive in social and nature networks, and eng...
Jianyang Zeng, Wen-Jing Hsu
EDCC
1994
Springer
15 years 1 months ago
Designing Secure and Reliable Applications using Fragmentation-Redundancy-Scattering: An Object-Oriented Approach
Security and reliability issues in distributed systems have been investigated for several years at LAAS using a technique called Fragmentation-Redundancy-Scattering (FRS). The aim ...
Jean-Charles Fabre, Yves Deswarte, Brian Randell
TC
2008
14 years 9 months ago
The Convergence-Guaranteed Random Walk and Its Applications in Peer-to-Peer Networks
Network structure construction and global state maintenance are expensive in large-scale, dynamic peer-to-peer (p2p) networks. With inherent topology independence and low state mai...
Ming Zhong, Kai Shen, Joel I. Seiferas
TC
2010
14 years 8 months ago
The Design and Evaluation of a Self-Organizing Superpeer Network
—Superpeer architectures exploit the heterogeneity of nodes in a peer-to-peer (P2P) network by assigning additional responsibilities to higher capacity nodes. In the design of a ...
Pawel Garbacki, Dick H. J. Epema, Maarten van Stee...