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ATAL
2007
Springer
15 years 3 months ago
Automatic feature extraction for autonomous general game playing agents
The General Game Playing (GGP) problem is concerned with developing systems capable of playing many different games, even games the system has never encountered before. Successful...
David M. Kaiser
TRECVID
2008
14 years 11 months ago
LIG and LIRIS at TRECVID 2008: High Level Feature Extraction and Collaborative Annotation
This paper describes our participations of LIG and LIRIS to the TRECVID 2008 High Level Features detection task. We evaluated several fusion strategies and especially rank fusion....
ICML
2007
IEEE
15 years 10 months ago
Two-view feature generation model for semi-supervised learning
We consider a setting for discriminative semisupervised learning where unlabeled data are used with a generative model to learn effective feature representations for discriminativ...
Rie Kubota Ando, Tong Zhang
ICTAI
2010
IEEE
14 years 7 months ago
Support Vector Methods for Sentence Level Machine Translation Evaluation
Recent work in the field of machine translation (MT) evaluation suggests that sentence level evaluation based on machine learning (ML) can outperform the standard metrics such as B...
Antoine Veillard, Elvina Melissa, Cassandra Theodo...
BLISS
2009
IEEE
14 years 10 months ago
Recognition of Dynamic Texture Patterns Using CHLAC Features
In this paper, we propose a statistical scheme for recognizing three-dimensional textures shown in motion images, which we call dynamic textures. The texture characteristics emerg...
Takumi Kobayashi, Tetsuya Higuchi, Tsuneharu Miyaj...