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ACMACE
2005
ACM
15 years 9 months ago
Designing a narrative-based audio only 3D game engine
Immersing players in believable and engaging virtual environments is a common goal for many interactive computer games. While PC-based audio only games set in virtual worlds have ...
Timothy Roden, Ian Parberry
MT
2007
158views more  MT 2007»
15 years 3 months ago
Automatic extraction of translations from web-based bilingual materials
This paper describes the framework of the StatCan Daily Translation Extraction System (SDTES), a computer system that maps and compares webbased translation texts of Statistics Can...
Qibo Zhu, Diana Zaiu Inkpen, Ash Asudeh
IADIS
2003
15 years 5 months ago
A Facial Expression Analysis Component for Affective Tutoring Systems
Intelligent tutoring systems (ITS) provide individualised instruction. They offer many advantages over the traditional classroom scenario: they are always available, non-judgement...
Scott P. Overmyer, Hamid Gholam Hosseini, Chao Fan...
FUIN
2008
119views more  FUIN 2008»
15 years 4 months ago
Modeling Communication with Synchronized Environments
A deterministic behavior of systems composed of several modules is a desirable design goal. Assembling a complex system from components requires also a high degree of re-usability....
Tiberiu Seceleanu, Axel Jantsch
NLE
2008
109views more  NLE 2008»
15 years 4 months ago
Natural language processing in CLIME, a multilingual legal advisory system
This paper describes clime, a web-based legal advisory system with a multilingual natural language interface. clime is a `proof-of-concept' system which answers queries relat...
Roger Evans, Paul Piwek, Lynne J. Cahill, Neil Tip...