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135
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CVGIP
2007
108views more  CVGIP 2007»
15 years 3 months ago
Physically based rigging for deformable characters
In this paper we introduce a framework for instrumenting (“rigging”) characters that are modeled as dynamic elastic bodies, so that their shapes can be controlled by an animat...
Steve Capell, Matthew Burkhart, Brian Curless, Tom...
159
Voted
CGF
2004
93views more  CGF 2004»
15 years 3 months ago
Prototype Modeling from Sketched Silhouettes based on Convolution Surfaces
This paper presents a hybrid method for creating three-dimensional shapes by sketching silhouette curves. Given a silhouette curve, we approximate its medial axis as a set of line...
Chiew-Lan Tai, Hongxin Zhang, Jacky Chun-Kin Fong
113
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CANDC
2002
ACM
15 years 3 months ago
A model for information technologies that can be creative
To contribute to HCI investigation and interface design that develops interactive systems for creative solutions, I attempt to formulate a model of the human capability to combine...
Johan F. Hoorn
110
Voted
FMSD
2002
92views more  FMSD 2002»
15 years 3 months ago
A Simple, Object-Based View of Multiprogramming
Object-based sequential programming has had a major impact on software engineering. However, object-based concurrent programming remains elusive as an effective programming tool. T...
Jayadev Misra
112
Voted
TCS
1998
15 years 3 months ago
Axiomatisation of Functional Dependencies in Incomplete Relations
Incomplete relations are relations which contain null values, whose meaning is \value is at present unknown". Such relations give rise to two types of functional dependency (...
Mark Levene, George Loizou