Abstract This work introduces a self-supervised architecture for robust classification of moving obstacles in urban environments. Our approach presents a hierarchical scheme that r...
Roman Katz, Juan Nieto, Eduardo Mario Nebot, Bertr...
Abstract This paper describes a document recognition system for the modern neume based notation of Byzantine music. We propose algorithms for page segmentation, lyrics removal, syn...
Christoph Dalitz, Georgios K. Michalakis, Christin...
In this paper we present a multi-scale method based on the hybrid notion of rough fuzzy sets, coming from the combination of two models of uncertainty like vagueness by handling r...
Three-dimensional animating meshes have been widely used in the computer graphics and video game industries. Reducing the animating mesh complexity is a common way of overcoming th...
Abstract--A snakuscule (a minuscule snake) is the simplest active contour that we were able to design while keeping the quintessence of traditional snakes: an energy term governed ...