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ACL
2001
15 years 5 months ago
Detecting Problematic Turns in Human-Machine Interactions: Rule-induction Versus Memory-based Learning Approaches
We address the issue of on-line detection of communication problems in spoken dialogue systems. The usefulness is investigated of the sequence of system question types and the wor...
Antal van den Bosch, Emiel Krahmer, Marc Swerts
CSFW
2012
IEEE
13 years 6 months ago
Securing Interactive Programs
Abstract—This paper studies the foundations of informationflow security for interactive programs. Previous research assumes that the environment is total, that is, it must alway...
Willard Rafnsson, Daniel Hedin, Andrei Sabelfeld
WDAG
2009
Springer
146views Algorithms» more  WDAG 2009»
15 years 10 months ago
Dynamics in Network Interaction Games
We study the convergence times of dynamics in games involving graphical relationships of players. Our model of local interaction games generalizes a variety of recently studied ga...
Martin Hoefer, Siddharth Suri
TITB
1998
129views more  TITB 1998»
15 years 3 months ago
Interactive DICOM image transmission and telediagnosis over the European ATM network
Abstract— The European High-Performance Information Infrastructure in Medicine, nB3014 (HIM3) project of the Trans-European Network—Integrated Broadband Communications (TEN-IB...
Emanuele Neri, Jean-Philippe Thiran, Davide Carame...
148
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CVPR
2005
IEEE
16 years 6 months ago
A Hybrid Graphical Model for Robust Feature Extraction from Video
We consider a visual scene analysis scenario where objects (e.g. people, cars) pass through the viewing field of a static camera and need to be detected and segmented from the bac...
Ali Taylan Cemgil, Wojciech Zajdel, Ben J. A. Kr&o...