Computer vision systems for human-computer interaction have tended towards more precise forms of interface that require complex vision tasks such as segmentation, tracking, object...
This paper is devoted to a designer tool, which is an extension of particle tracing algorithm for analysis of scenes, artifacts, image ghosts, and ray tracing mechanism itself. Th...
Abstract. This paper describes two methodologies for performing distributed particle filtering in a sensor network. It considers the scenario in which a set of sensor nodes make m...
We propose a novel geometric Rao-Blackwellized particle filtering framework for monocular SLAM with locally planar landmarks. We represent the states for the camera pose and the la...
Junghyun Kwon (Seoul National University) and Kyou...
This paper presents a direct and stochastic technique for real time estimation of on board camera position and orientation—the ego-motion problem. An on board stereo vision syste...