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» Feature-based locomotion controllers
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EH
2000
IEEE
168views Hardware» more  EH 2000»
15 years 1 months ago
The GOLEM Project: Evolving Hardware Bodies and Brains
The GOLEM project is an attempt to extend evolutionary techniques into the physical world by evolving diverse electro-mechanical machines (robots) that can be fabricated automatic...
Jordan B. Pollack, Hod Lipson
AGENTS
1999
Springer
15 years 1 months ago
Where to Look? Automating Attending Behaviors of Virtual Human Characters
This research proposes a computational framework for generating visual attending behavior in an embodied simulated human agent. Such behaviors directly control eye and head motion...
Sonu Chopra-Khullar, Norman I. Badler
SIGGRAPH
1994
ACM
15 years 1 months ago
Evolving virtual creatures
This paper describes a novel system for creating virtual creatures that move and behave in simulated three-dimensional physical worlds. The morphologies of creatures and the neura...
Karl Sims
ICRA
2000
IEEE
124views Robotics» more  ICRA 2000»
15 years 1 months ago
Design of a Cricket Microrobot
Our goal is to develop an autonomous robot that will fit within a two-inch cube and will locomote by walking and jumping. The robot will be based on the kinematics of a cricket. I...
Matthew C. Birch, Roger D. Quinn, Geon Hahm, Steph...
RAS
2006
105views more  RAS 2006»
14 years 9 months ago
Reinforcement learning for quasi-passive dynamic walking of an unstable biped robot
A class of biped locomotion called Passive Dynamic Walking (PDW) has been recognized to be efficient in energy consumption and a key to understand human walking. Although PDW is s...
Kentarou Hitomi, Tomohiro Shibata, Yutaka Nakamura...