In order to compute texture atlases with low stretch and hardly visible texture seams existing texture mapping tools pose high demands on the quality of surface representations li...
Abstract. In this paper, we present a generic 3-D modeling for analyzing court-net sports videos, which enables to map points in the real-world coordinates to the image coordinates...
Abstract. Many evolutionary algorithm applications involve either fitness functions with high time complexity or large dimensionality (hence very many fitness evaluations will typi...
— Many information retrieval and machine learning methods have not evolved in order to be applied to the Web. Two main problems in applying some machine learning techniques for W...
—We present a real-time algorithm which can recover the 3D trajectory of a monocular camera, moving rapidly through a previously unknown scene. Our system, which we dub MonoSLAM,...
Andrew J. Davison, Ian D. Reid, Nicholas Molton, O...