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» Feudal Reinforcement Learning
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CIMCA
2008
IEEE
15 years 4 months ago
Tree Exploration for Bayesian RL Exploration
Research in reinforcement learning has produced algorithms for optimal decision making under uncertainty that fall within two main types. The first employs a Bayesian framework, ...
Christos Dimitrakakis
ESANN
2007
14 years 11 months ago
Applying the Episodic Natural Actor-Critic Architecture to Motor Primitive Learning
In this paper, we investigate motor primitive learning with the Natural Actor-Critic approach. The Natural Actor-Critic consists out of actor updates which are achieved using natur...
Jan Peters, Stefan Schaal
AIPS
2008
15 years 2 days ago
Learning Heuristic Functions through Approximate Linear Programming
Planning problems are often formulated as heuristic search. The choice of the heuristic function plays a significant role in the performance of planning systems, but a good heuris...
Marek Petrik, Shlomo Zilberstein
AAAI
2010
14 years 11 months ago
Multi-Agent Learning with Policy Prediction
Due to the non-stationary environment, learning in multi-agent systems is a challenging problem. This paper first introduces a new gradient-based learning algorithm, augmenting th...
Chongjie Zhang, Victor R. Lesser
NIPS
2008
14 years 11 months ago
Temporal Difference Based Actor Critic Learning - Convergence and Neural Implementation
Actor-critic algorithms for reinforcement learning are achieving renewed popularity due to their good convergence properties in situations where other approaches often fail (e.g.,...
Dotan Di Castro, Dmitry Volkinshtein, Ron Meir