A method is presented that can render glossy reflections with arbitrary isotropic bidirectional reflectance distribution functions (BRDFs) at interactive rates using texture mappi...
The problemof structurefrom motion (SFM)is to extract the three-dimensionalmodel of a moving scene from a sequence of images. Though two images are sufficient to produce a 3D reco...
Abstract--In this paper, we present a complete and practical algorithm for the approximation of level-set-based curve evolution suitable for real-time implementation. In particular...
We consider the problem of extracting the source signals from an under-determined convolutive mixture assuming known mixing filters. State-of-the-art methods operate in the time-fr...
Filtering is a standard technique for fast approximate string matching in practice. In filtering, a quick first step is used to rule out almost all positions of a text as possib...