We address the texture level-of-detail problem for extremely large surfaces such as terrain during realtime, view-dependent rendering. A novel texture hierarchy is introduced base...
We present an interactive GPU-based algorithm for accurately rendering high-quality, dynamic glossy reflection effects from both HDR environment maps and local scene objects. Our ...
In this paper, an efficiently DWT-based watermarking technique is proposed to embed signatures in images to attest the owner identification and discourage the unauthorized copying...
High-speed packet content inspection and filtering devices rely on a fast multi-pattern matching algorithm which is used to detect predefined keywords or signatures in the packets....
This paper improves recent methods for large scale image search. State-of-the-art methods build on the bag-of-features image representation. We, first, analyze bag-of-features in t...