Sciweavers

449 search results - page 16 / 90
» Finding Structure in Reinforcement Learning
Sort
View
134
Voted
IJCAI
2007
15 years 5 months ago
General Game Learning Using Knowledge Transfer
We present a reinforcement learning game player that can interact with a General Game Playing system and transfer knowledge learned in one game to expedite learning in many other ...
Bikramjit Banerjee, Peter Stone
137
Voted
FLAIRS
2004
15 years 4 months ago
State Space Reduction For Hierarchical Reinforcement Learning
er provides new techniques for abstracting the state space of a Markov Decision Process (MDP). These techniques extend one of the recent minimization models, known as -reduction, ...
Mehran Asadi, Manfred Huber
117
Voted
ATAL
2006
Springer
15 years 7 months ago
Probabilistic policy reuse in a reinforcement learning agent
We contribute Policy Reuse as a technique to improve a reinforcement learning agent with guidance from past learned similar policies. Our method relies on using the past policies ...
Fernando Fernández, Manuela M. Veloso
140
Voted
ICML
2010
IEEE
15 years 1 months ago
Constructing States for Reinforcement Learning
POMDPs are the models of choice for reinforcement learning (RL) tasks where the environment cannot be observed directly. In many applications we need to learn the POMDP structure ...
M. M. Hassan Mahmud
AAAI
2011
14 years 3 months ago
Coordinated Multi-Agent Reinforcement Learning in Networked Distributed POMDPs
In many multi-agent applications such as distributed sensor nets, a network of agents act collaboratively under uncertainty and local interactions. Networked Distributed POMDP (ND...
Chongjie Zhang, Victor R. Lesser