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VIP
2003
14 years 11 months ago
3D Reconstruction of a Human Face with Monocular Camera Based on Head Movement
Constructing three-dimensional model from two-dimensional images is an old problem in the area of computer vision. There are many publications and our approach is specifically des...
Ben Yip, Jesse S. Jin
COR
2006
94views more  COR 2006»
14 years 9 months ago
Computing obnoxious 1-corner polygonal chains
We consider an obnoxious facility location problem in which the facility is a trajectory consisting of a bounded length polygonal chain of two edges having extremes anchored at tw...
José Miguel Díaz-Báñez...
FGR
2008
IEEE
232views Biometrics» more  FGR 2008»
15 years 4 months ago
3D face recognition from multiple images: A shape-from-motion approach
In this article we explore the use of methodologies for 3D reconstruction from multiple images to recognize faces. We try to devise a strategy to tackle the problem of recognizing...
Manuel Marques, João Costeira
PR
2008
144views more  PR 2008»
14 years 9 months ago
Gesture spotting for low-resolution sports video annotation
Human gesture recognition plays an important role in automating the analysis of video material at a high level. Especially in sports videos, the determination of the player's...
Myung-Cheol Roh, William J. Christmas, Josef Kittl...
GIS
2006
ACM
15 years 10 months ago
Exploiting a page-level upper bound for multi-type nearest neighbor queries
Given a query point and a collection of spatial features, a multi-type nearest neighbor (MTNN) query finds the shortest tour for the query point such that only one instance of eac...
Xiaobin Ma, Shashi Shekhar, Hui Xiong, Pusheng Zha...