This paper describes the design and implementation of a pervasive computing framework, named Physicalnet. Essentially, Physicalnet is a generic paradigm for managing and programmi...
Pascal Vicaire, Zhiheng Xie, Enamul Hoque, John A....
Human saccade is a dynamic process of information pursuit. Based on the principle of information maximization, we propose a computational model to simulate human saccadic scanpath...
Abstract. Multi-sampled imaging is a general framework for using pixels on an image detector to simultaneously sample multiple dimensions of imaging (space, time, spectrum, brightn...
We study the contention/interaction among wireless nodes and med -ium access control design in game theory framework. We define a general class of games, called random access game...
Smoke animations are hard to art-direct because simple changes in parameters such as simulation resolution often lead to unpredictable changes in the final result. Previous work ...