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RTAS
2010
IEEE
14 years 10 months ago
Physicalnet: A Generic Framework for Managing and Programming Across Pervasive Computing Networks
This paper describes the design and implementation of a pervasive computing framework, named Physicalnet. Essentially, Physicalnet is a generic paradigm for managing and programmi...
Pascal Vicaire, Zhiheng Xie, Enamul Hoque, John A....
CVPR
2011
IEEE
14 years 8 months ago
Simulating Human Saccadic Scanpaths on Natural Images
Human saccade is a dynamic process of information pursuit. Based on the principle of information maximization, we propose a computational model to simulate human saccadic scanpath...
Wei Wang, Cheng Chen, Yizhou Wang, Tingting Jiang,...
ECCV
2002
Springer
16 years 1 months ago
Assorted Pixels: Multi-sampled Imaging with Structural Models
Abstract. Multi-sampled imaging is a general framework for using pixels on an image detector to simultaneously sample multiple dimensions of imaging (space, time, spectrum, brightn...
Shree K. Nayar, Srinivasa G. Narasimhan
TON
2010
157views more  TON 2010»
14 years 6 months ago
Random Access Game and Medium Access Control Design
We study the contention/interaction among wireless nodes and med -ium access control design in game theory framework. We define a general class of games, called random access game...
Lijun Chen, Steven H. Low, John C. Doyle
71
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EUROGRAPHICS
2010
Eurographics
15 years 9 months ago
Improved Variational Guiding of Smoke Animations
Smoke animations are hard to art-direct because simple changes in parameters such as simulation resolution often lead to unpredictable changes in the final result. Previous work ...
Michael B. Nielsen and Brian B. Christensen