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TEC
2008
127views more  TEC 2008»
15 years 10 days ago
Fingerprinting: Visualization and Automatic Analysis of Prisoner's Dilemma Strategies
Fingerprinting is a technique for generating a representation-independent functional signature for a game playing agent. Fingerprints can be used to compare agents across represent...
Daniel A. Ashlock, Eun-Youn Kim
TC
2002
15 years 2 days ago
Reduced Length Checking Sequences
-- Here the method proposed in [13] for constructing minimal-length checking sequences based on distinguishing sequences is improved. The improvement is based on optimizations of t...
Robert M. Hierons, Hasan Ural
FASE
2006
Springer
15 years 4 months ago
Regular Inference for State Machines with Parameters
Techniques for inferring a regular language, in the form of a finite automaton, from a sufficiently large sample of accepted and nonaccepted input words, have been employed to cons...
Therese Berg, Bengt Jonsson, Harald Raffelt
78
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IHM
2004
ACM
15 years 5 months ago
Couplage de ressources d'interaction
Although coupling interaction resources is key to ubiquitous computing, this notion has been overlooked in previous studies. In this paper, we address this notion in a more system...
Nicolas Barralon, Christophe Lachenal, Joëlle...
90
Voted
ASM
2005
ASM
15 years 6 months ago
Modeling and Testing Hierarchical GUIs
Abstract. This paper presents a new approach to model and test hierarchical Graphical User Interfaces (GUIs). We exploit the structure of Hierarchical Finite State Machines (HFSMs)...
Ana Paiva, Nikolai Tillmann, João C. P. Far...